Saturday, June 15, 2013

Closure Spoiler Post Contains Spoilers!

 WARNING: The following post contains a massive amount of spoilers for Closure, an amazing game whose excellent story can't be more highly recommended. You will probably enjoy the game a lot less if you read this explanation of what I think is going on in the game. This post is intended to provoke thought about the game's story and give my interpretation to people who have already completed it. Please read at your own discretion. Don't ruin it for yourself, it so worth experiencing first hand!
     In the first level, the factory worker falls while adjusting a light. He has an accident at work and lands in a shaft. He travels through the factory, but he may, in fact, already be dead from his fall at this point. My first impression was that he was working tirelessly and monotonously in the factory throughout the different levels. But once I got deeper into the game and its themes, and read some other peoples' opinions online, I started to think he was dead the whole time after his fall. He travels through the factory and relives his tedious life of working (note the clocks everywhere). Reminds me of a co-worker of mine who dropped dead almost immediately after retiring. We spend so much of our time in life at work... RIP Robin. His body is then taken out by helicopter. I guess you could also think that maybe he's still alive and being medevaced, but I think if he's dead it's a better explanation of why you travel through the factory, and why you end up right back where you started. Also, note the appearance of the spirits you will see throughout the game in the furnace flames at the top of the factory in the last level. They are observers of death, and they feed off it.
     In the game's second part, you play as a young woman who has just been in a horrific car crash. She has been critically injured in the crash, and her spirit wanders through the woods to the hospital where her body is on life support. You see her body in distress on the microscopic level, her heart being shocked in an attempt to re-start it, and finally, her lying on what will be her death bed, a heart monitor barely registering life beside her. This was the most affecting part of the game for me. That last level where you see her cells and heart, and then her lying in the hospital bed was shocking and disturbing. My favorite part of the game. I know I saw the female spirit watching somewhere in these levels. Can't remember exactly where...
     Thirdly, we have the section where you play as the little girl, following her cat into the night and the bizarre carnival. The lights in her house flick on as the adults realize their little girl is missing, but she is already far out into the night. If Ray Bradbury's Something Wicked This Way Comes is to be believed, evil night carnivals are symbolic of growing up and the nightmares adults face. The end of childhood. The beloved pet is always just out of sight, disappearing the second it is glimpsed. After seeing much of the freakish circus, the little girl finally catches up with her cat, only to see it vanish for good before her eyes as a hideous spider-demon-like clown looks on in the background. Her story has a bit of a good ending. She returns safe and sound to her bed. But she's had her first experience with death and loss in the death of her pet. Just a foretaste of the many deaths we all experience throughout our life times. Also, someone has used the toilet since she left.
     Finally, the spider demon faces a handful of levels as himself. Who is he, and what is he doing? There aren't any clear answers to this. We know from official descriptions that he is called the spider-demon, although the game never tells us this. The trophies give us some hints. The trophy for completing the tutorial is “The River.” He has crossed the river Styx, into the realm of the dead. Completing the game earns you the trophy “Welcome to Purgatory.” My interpretation is that he is in purgatory, trying to get out. The moths he gathers in order to access the final level and ending are symbolic of death and the dead, if the short film Bunny with the anthropomorphic bunny with a dead spouse is to be believed. The spirits that have been watching throughout the game watch as the spider-demon completes the most complex final levels, more active and animated as he draws nearer to completing his enigmatic goal. Finally, he reaches them, and offers them the three experiences with death he has gathered from the human world, a worker's accident, a young girl's terrible car crash (possibly a suicide? This just randomly popped into my head), and a young girl's first experience with death, the loss of her pet cat. Having done this, he sheds his body, and his moth spirit, along with the other moth spirits he has collected. He ascends higher and higher, past the bodies of spider demons who have tried to leave purgatory before him, until he finally literally reaches what everyone is seeking in their experiences with death: Closure.
     I've heard some people say that he may be helping the three people to closure with their experiences with death. That is certainly a possibility, and the more I think about it, it makes a lot of sense. My gut impression is that he isn't up to anything so friendly. The music in the scenes where he takes on the other characters' personas is so full of horror and malice, it really shocked me the first time I saw it. And the way the pillars crush the masks of the people as he offers them to the spirits in the end is pretty rough, not like he's gently leading them to closure or anything like that. These two things make me think he is using and abusing these people for his own journey to closure. I could be wrong though, and I love that there are multiple explanations and theories that make sense. I don't quite get any meaning out of the tombstones with roman numerals on them, other than the association of stone markers with death. Just another clue as to what is going on, I guess.
      In case your curious, this guy on GameFAQs has tried every combination of putting the masks on the different pillars, and got the same ending each time. Here is his post: http://www.gamefaqs.com/boards/643242-closure/63100720
     My thoughts and interpretations of what is one of the very best stories in gaming. Please let me know on twitter and the comments if you agree or disagree, I'd love to talk more about this game!



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