WARNING! READING THIS POST WILL SPOIL
EVERYDAY SHOOTER FOR YOU. THE GAME HAS NO STORY, BUT IS ENTIRELY
ABOUT DISCOVERING THINGS FOR YOURSELF. DISCOVERING THEM HERE IS LAME,
SO BEAT THE GAME FIRST, OR COME HERE FOR TIPS. YOU HAVE BEEN WARNED!
So, here's all the stuff I figured out
in the levels (and one thing the internet told me).
Level 1 – Robot – Basically, you
want to start a chain reaction on one of the spinny, shooty guys
while he is shooting. This makes the biggest flare and also gives you
some glowing points for the bullets he shot out. Don't kill any
enemies except in chain reactions; you can usually hold out and dodge
everything until you start an explosion, unlike in the other levels
where you have to shoot to survive. Also, do you see how the pillars
in the background follow your movements? Took me awhile to notice
that.
Level 2 – Root of the Heart (I'm
including all the level names because they are amazing. They remind
me of the chapter names in Atlas Shrugged and The Zombie Knight. Always shoot the biggest base. That will usually make all
the others explode and give you points when it dies, although
occasionally, some rogue base won't be linked up and will survive
this. Also, if you cause a chain reaction to go off while those
search light lasers are firing, the whole beam will turn into tons of
glowing points.
Level 3 – Lush Look Killer – This
is a hard level. Shooting the yellow eyes once will cause them to
expand. If you wait until they are huge to shoot them again, they
will kill many more little eyeballs than if you blow them right away.
This causes points. As does killing the glowing robots, obvs. But the
one thing that I didn't discover for a long time is that if you shoot
the center eyeball a lot until it shrinks to its minimum size, it
will start spewing out tons of glowing points as you continue to
shoot it. Killing the big eyeball bases it spawns at the end of the
level makes lots of points too. Notice: those eyeballs are watching
you!
Level 4 – Porco in the Sky – Is
that a reference to Porco Rosso? Has to be, right? In order to take
out three red-baron guys, you have to kill both suns in the first
section. This isn't too hard; if you are really aggressive you can do
it most of the time. One way to do it is to wait until they spawn a
lot of planes, then fly inside the circle of planes real close to the
sun. This gives you a lot of opportunity to fire on the sun. Or stop
a cube right in front of a sun to kill all the planes just as they
are spawned. Then, to kill all three porcos, you must be really
aggressive again. The times I did this unlock, I lost many lives in
the level. I sacrificed them to take these jerks out, and it felt
great. The best way to fight them is to back away directly from their
flight path, dodging their shots with subtle movements and firing the
whole time. It seemed so impossible at first, but just be really
aggressive and use all your lives and you can do it!
Level 5 – Build 88 – This is a more
straightforward one, as many of the things you kill automatically
give out lots of points. Of course, lots of things in the level can
shoot, so it's really hard. Those red guys are healing stuff, so make
sure you kill big structures before they fix them, or kill the red
guys themselves.
Level 6 – Bits of Fury – Also more
straightforward. There are tons of bombs, and using them will get you
tons of points. Grab any bomb you can, then stay by it and detonate
it when things get hairy (read: 1 second later). Fly into the bombs' explosion as it goes off to avoid fire. In the short time before the
boss spawns, link up as many bombs as possible up near the top third
of the screen. Hopefully this will take out some of his lasers and a
big chunk of his health right away. Otherwise fighting him is going
to be real cringe-worthy.
Level 7 - Earthworm – For a while, I
couldn't figure out how to kill a worm without it splitting in two.
Destroying a section near the head seems to do the trick, and net you
a bunch of points. Those green spinny things turn into worms if you
don't kill them quickly enough. A few shots will postpone this if you
are dealing with many at once and they are all about to turn. The
brown shots come out of the worms. Because of the raindrops, I didn't
realize that for awhile and didn't know where they were coming from.
Knowing they are from the worms helps. I find that staying on the
edge of the screen and firing across the level helps you to dodge the
brown bullets (at least until the bush starts growing). I don't know
what is up with the all spider section at the end. I guess it's just
a calm way to end the level. I can't find a way to generate too many
points out of that part.
Level 8 – So Many Ways – In the
first section, when you see one of the arrows stop moving and pull
away from the group and turn purple, shoot it quickly to cause an
explosion that will usually protect you from the other flying arrows.
Keep shooting as you move toward points, and you should be good. How
to kill the boss is the only info in this post I got from outside the
game. I figured out that shooting the circles when they are near him
hurts him, and that it hurts him more if they have those vibration
lines on them, and that the circles that hold still hurt him a whole
lot. But the internet told me that if you shoot a circle once when it
has vibration lines around it, it will become a circle that
holds still. Of course, if your bullet hits any of the other circles,
they will set it off, so it is hard to create these still circle
bombs. But using ten or so of them is the only way I was able to kill
the boss. And even then, it took about 4 tries. I can't imagine doing
it at the end of running through all the other levels.That's
hardcore. I lost almost all my lives when doing it on level-select
mode. Once it dies, it will float in the middle of the screen and
gush points like nothing else in the game. It also still shoots those long purple seeker bullets, but I found that I gained so many lives from
the points gush that I didn't have to worry about that too much. Of
course, that was in single-stage mode, so gaining a life still took
fewer points. If you were playing on full game mode, you probably
wound't gain more than 1 life this way, so you would have to be
careful. Of course, you will be tempted by the points though...
That's it! If anyone knows anything I
don't, please let me know! I'm curious if there are more secrets to
the game's scoring. Thanks!
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