I just turned off my phone, turned off
trophy notifications (don't read those trophy names beforehand, they
could be spoilers!), carved out a two-hour block of my life, and sat
down to play episode 1 of season 2 of The Walking Dead. I even played
it on a different day than I was planning so that I wouldn't play it
the same day as the premiere of series 3 of Sherlock so that I would
have room in my brain to mull it over properly. I thought it would be
better to review the whole season once I was done with it. So as an experiment, I decided
to do the opposite of what I thought best, just to see what
would happen. So here I am reviewing episode 1. Please refer to myreview of season 1 as I won't be reiterating the basics of how the
game plays here.
Let's start with the technical
problems. I was so hoping that there wouldn't be any. After the huge
mess that is the technical side of season 1, I was really hoping
Telltale would make it one of their number one priorities to make the
game run silky smooth. Unfortunately, it doesn't. Fortunately,
nothing in episode 1 of season 2 is as bad as the worst parts in
season 1. The animation skips a bit during auto-saves, but at least
it doesn't freeze up. There is also some trailing in some scenes: a
character will move leaving a subtle, barely noticeable trail behind
them. It's not a big deal, and it only happens a few times. It's
usually something that I see in PSP games. I believe it's a framerate
problem. Either that or my tv is too weak. I noticed one wonky object
moving during a scene a la the trees in season 1. I don't know how
that happens, seems like it would be an easy thing to fix. There is
also some clipping of an object someone is holding through the body of
a character in one scene, and an object that jumps around noticeably in someone's hand. Finally, although the game very
conspicuously found and loaded up my save file from season 1, it seems
to have gotten several things wrong. During the “previously on The
Walking Dead” part at the beginning, it showed many scenes from
season 1. It got one part wrong though, showing the opposite of one
of the choices I made. Then later, there is a reference to part of
season 1 that also did not reflect my choices. This is really
bizarre. I'm sure there is some difficulty in maintaining the
continuity of a series like this where there are so many choices and
things that could happen, but these errors are pretty inexcusable in
my opinion. I mean, did it really look at my save or not? Didn't
anyone notice that this was happening and fix it during playtesting? If it's going to
show scenes from season 1, why would they pick one that wasn't going
to load up your choice properly? Or is it some kind of glitch where
it doesn't read your save file properly and then generates random
choices? I suspect this may be the case, as it tells you that if you
haven't completed episodes in season 1, it will generate random
choices for you. In any case, it's a ridiculous flaw. One of the main
selling points of the game is totally broken, which is a shame as it
pulls you out of the game. Fortunately, the game is so strong, it
pulls you right back in a second later...
I know I probably sound like a broken
record in these Walking Dead reviews, because now it's time to tell
you that despite these huge flaws that effect the gameplay and the
overall experience, the game is amazing. I'm not going to touch the
story (at least not until my spoiler post!). Just know that
it's just as good as season 1. It's different in several ways, but
still so, so good.
The controls have a few new tricks.
Nothing major, so I'll let you experience them for yourself. The UI
has a makeover for the better; your cursor is smaller and onscreen
prompts and icons have a fresh coat of paint. The graphics look
better too, and overall it runs better than season 1.
On a non-technical side, one thing that bugged me was some of the language that pops up on the screen at the end that tries to get you to buy the other episodes. I'm fine with the screen in general as I want to buy the other episodes, but the part that says “Buy season pass now, best value!” or something to that effect seems out of place. I also am not a fan of the choice to have title cards with scenes from each episode available to view right from the beginning. I started to look at them, but then quit because I don't want any spoilers at all.
On a non-technical side, one thing that bugged me was some of the language that pops up on the screen at the end that tries to get you to buy the other episodes. I'm fine with the screen in general as I want to buy the other episodes, but the part that says “Buy season pass now, best value!” or something to that effect seems out of place. I also am not a fan of the choice to have title cards with scenes from each episode available to view right from the beginning. I started to look at them, but then quit because I don't want any spoilers at all.
One observation I made during the
middle of the episode was that it would be cool to have an open world
game that played like this. It would be cool to have a game like this
generate random events and let you go anywhere and do anything. The
Walking Dead is a very linear experience in some ways. Of course,
just minutes after thinking this, I didn't think it again for the
last hour of the game as I was totally absorbed in the story.
Detailed story would probably be sacrificed to make an open world
version of this game (at least with current technology and game
budgets and development times). Some day in the future, there may be
a massive open-world game with a story as detailed and involved as
The Walking Dead no matter where you go or what you do. In the
present, however, a linear game like this is a blast to play when the
writing is top notch and the story is interactive.
The bottom line is that season 2 is
continuing the excellence in interactive storytelling set forth in season 1. I
highly recommend you start playing and keep up with this series, as
it is a continuing part of one of the greatest stories in video
gaming history. Just keep your fingers crossed that more and more
kinks are worked out as the season goes on and that future episodes
will be technically flawless as well as continue the dynamite story.
If they do, they'll earn perfect scores from me. But for now, episode
one is a great game, tier 2.
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