OBLIGATORY SPOILER WARNING! IF YOU HAVE
NOT YET PLAYED EPISODE 1 OF THE WALKING DEAD SEASON 2, YOU ARE CRAZY
IF YOU READ THE BELOW SPOILER POST, AS IT WILL RUIN EVERYTHING FOR
YOU! AS I WRITE THIS, I HAVE ONLY PLAYED EPISODE 1 AND THEREFORE WILL
ONLY BE SPOILING EPISODE 1!
Here are my stats:
I distracted the guys who were
interrogating Christa rather than running away.
I didn't mercy kill the dog. I can't
take on the emotional stress of a mercy killing for a dog. I take on
some for not killing it, but not as much, I think.
I gave water to the dying guy who was
after Christa.
I accepted Nick's apology for almost
blasting me.
I saved Nick. He had ammo and it looked
to me like Pete had been bitten, although it could have just been a
cut... I thought it was safer to go with Nick.
Omid died so quickly. At least
his face got a graphical upgrade. So sad. Then.... where is the
baby?! Was it stillborn or kidnapped or died or is it out there
somewhere or what?! Then, Christa is now probably dead, although she
could be the person Clementine is talking about when she says “I
thought you were dead” in the “next time” section at the end.
Her or Kenny... or maybe that one guy from season 1 who leaves the
group near the beginning of the game.
The things that loaded up incorrectly
from season 1 for me where:
- In the “previously” part at the beginning, it showed Lee sparing the first St. John brother. I totally pitchforked him.
- Clementine makes a reference to a friend of hers losing an arm. I think she's talking about Lee, unless I'm missing something. But Lee's arm stayed attached in my game. Really annoying that these things got messed up. It'll be even worse if there's something more important that gets messed up.
The object that was moving around like
the wonky trees in season one that I was talking about in the review was a bush in the background that just continues to go down and down and down.... The object jumping around I mentioned is the rifle in the hand of the dude when they put you in the
shed. He's holding perfectly still, but the rifle is vibrating and
moving. The object I referred to that clips through a body is the frisbee: it goes through Clem's leg several times very conspicuously.
I sure didn't want Clementine to die.
I spent the whole 1st season trying to protect her, and I
feel like I was more focused in this episode trying to keep her safe.
I don't want to watch her death scenes. I don't know if it was
possible to die in this episode or in future ones, but I'm going to
try real hard to not have her die once.
Playing as Clem is different than
playing as Lee. 400 days gave a taste of getting into the mind of
another character. The choices I'm making now as Clementine are different than Lee would make, but also influenced by him since he
had such a big influence on Clementine.
It was interesting watching the group
making a decision about your bite. In season one you had to make
decision like that as part of the group. Being on the other end of
that was a cool reversal.
The part with the dog is
heartbreaking. The part with the sutures is heartbreaking. This game
has turned from a daughter simulator to a little girl suffering
simulator. The Dr.'s daughter is interesting. I guess she's been
mostly sheltered from what's going on in the world. That's not going
to end well no matter what happens. Can't wait for episode 2!
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